There are also Universal Specials that any Class/Life form combination can choose from in place of selecting a basic special at creation or when leveling up on odd levels.
Also working out a leveling/ improvement point system where characters can engage in short side-treks to grab some advancement points towards the next level. Looking at having a full adventure count towards 50 points with a chance to earn more, and side treks ranging from 5-10 each. The threshold to level up being somewhere between 60-70 points so it is possible to level up with each adventure, but not guaranteed, and characters can "grind" a level doing several short missions. -Aaron
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