I started working on an One Page Dungeon Contest (2015) entry and wanted to create a fake board game. I created a city map and then added some hexes, created a mission card, and a "monster" counter card to be placed "on the board". Once I had completed the flattened board, my plan was to use 3d post card effect in Photoshop to tilt the board and give it some depth.
I like the idea, but short of making fake "post-it" notes to give some sort of story, it remains stuck as what I think is a neat idea, but not a very good one page dungeon. As usual, and particularly challenging with the One Page Dungeon format, I ended up with lots of ideas that I really couldn't make use of. That is where my current project, a card game, came from.
These loot items (relics) do not count as salvage and are more or less permanent unless otherwise stated on the card.
More on "salvage" cards, player hand size, combat and taking wounds later...